How do I access ultra-violet (UV) Images via Ranger?

Started by skeith, March 30, 2011, 03:39:02 PM

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skeith

Ranger handles ultra-violet images the same way it handles Bitonal, Grayscale, and Color images.  The enumeration is defined in RangerConstants.h.  If your header file doesn't have an enumeration for ultra-violet in RangerImageColorTypes then you should download the latest version from the Ranger SDK page at www.sbullet.com.

You will only be able to access ultra-violet images if an image of type "Ultraviolet" is defined in TransportInfo.ini.